And yes, we won’t have a ladder right at launch. You can still choose to go get those items if you so desire, you just have to put in some effort and earn them within the duration of the ladder. And last I checked, nothing is being removed as a build choice. Not once did I say that removing those as a build choice is a good thing. IF you release Ladder with launch, at least we’ll KNOW it works when you flip the switch and if there are any issues, I’d rather have D2R down for maintenance for hours just to hot fix Ladder bugs than wait 1 week, 1 month or 3 months down the road then release Ladder. Just because you delay Ladder Season 1 after initial launch, does not mean “Ladder” season itself will go smoothly. It’s now 21 years since D2 released and not to have Ladder on launch would be a kick in the nuts. It’s like playing WoW with gating gear progression. For non-ladder, they are essential and should be allowed in non-ladder. There’s absolutely ZERO reason why Ladder should have the most desired rune word items, i.e., Spirit, Fortitude and Insight. The more time you spend grinding XP the quicker the leveling yet has best of both worlds with non-ladder items, BOTD, CTA, Enigma and HOTO. It’s has absolutely nothing to do with getting the “best” gear, especially Ladder rune words. Unable to utilize Ladder rune words which some are “core” essential for majority of character builds, hence Spirit, Fortitude and Insight. Non-Ladder: Unable to transmute Dol through Zod runes with Chipped - Perfect gem quality type. Ladder is the more desirable game mode for players for creating ladder rune words and ladder item trading. Ladder: Non-ladder rune words can still be utilized in Ladder and can make you more of a viable player through gear progression.
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